Scientific Bulletin of Mukachevo State University. Series “Pedagogy and Psychology”

Vol. 11, No. 2, 2025 30.06.2025 open access Open access

Gamification of formative assessment in primary school through the development and implementation of courses using Minecraft by future computer science teachers

Andriy Ryabko, Oleksandr Ihnatenko

DOI https://doi.org/10.52534/msu-pp2.2025.09 Pages 9 –22 Views 1,103 Views

Abstract

Gamification and formative assessment have gained increasing attention in education as effective strategies for enhancing student engagement and learning outcomes. The study aimed to determine how such an approach influences students’ motivation, comprehension of key informatics concepts, and the development of digital competencies among future educators. The research involved future computer science teachers for design and implementation of interactive lessons using Minecraft to facilitate learning and assess students' progress. The study investigated the effectiveness of using Minecraft Education as a gamified tool for formative assessment in primary school informatics education. The results indicated that integrating gamified formative assessment significantly enhanced students' interest, engagement, and comprehension. Future teachers also gained valuable experience in designing student-centred learning activities using Minecraft, demonstrating improved pedagogical skills and effective use of digital tools. The results indicated that students demonstrated increased interest, engagement, and comprehension when formative assessment was embedded in a gamified environment. Additionally, future teachers gained valuable experience in designing student-centred learning activities, fostering creativity, and utilising digital tools effectively. Statistical analysis confirmed the positive impact of gamified formative assessment on learning outcomes. The study suggested that incorporation of digital game-based learning strategies into teacher education programs can significantly enhance pedagogical skills and the ability to create interactive learning experiences. The study concluded that gamification can be an innovative and effective approach to formative assessment in informatics education, providing students with immediate feedback while maintaining their motivation. The findings of this study have practical implications for primary school teachers, informatics educators, and curriculum developers seeking to integrate gamified approaches into the learning process. The results offer insights into leveraging Minecraft Education for formative assessment, which can enhance student engagement and improve learning outcomes

Keywords

informatics education; digital learning; teacher training; interactive learning; student engagement; educational technology

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Suggested citation

Ryabko, A., & Ihnatenko, O. (2025). Gamification of formative assessment in primary school through the development and implementation of courses using Minecraft by future computer science teachers. Scientific Bulletin of Mukachevo State University. Series “Pedagogy and Psychology”, 11(2), 9-22. https://doi.org/10.52534/msu-pp2.2025.09